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Lineage II Salvation: Assemblage of Light - Hotfix


Togheter Rehability

Sigel Knight - General Abilities


The new aura of tanks for aggression introduced in the update from 12.04.2017 is replaced by the old skill Great Agression Aggression: 

- information on improving the skill is saved 

Added a new Aura Provocation skill 

- this aura can be used in conjunction with other auras

Skill
Description
Aura of Provocation
Aggression on monsters on a certain territory. Movement speed of the tank +20
The auras of the Siegel Knights are changed as follows:
Skill
General Effect
Additional Effect
Aura Paladin (Knight of Phoenix Siegel)
Ph.D. Protection / Mag. Allies + 20%. Physically / Mag. Crete. -15% damage. Rollback of skills -7%
Ph.D. Protection / Mag. + 10%
Resistance to negative effects + 15%
Aura of the Raider (Knight of Hell of Siegel)
Ph.Atk./Mag.Atk. + 10%
Damage reflection + 5%
Aura of the Guardian (Templar of Eva Siegel)
Elements of protection +100, movement speed +10, MP consumption by skills -15%
Aura of the Templar (Shilen Siegel's Templar)
Ph.Atk./Mag.Atk. + 10%, movement speed +10
The following skills of the Sigel Knights have been changed:
Skill
Change
Maximum Protection
Within 15 seconds the maximum damage taken decreases in proportion to the level of protection of the character
Great Fortitude
When taking damage with a 100% chance, it is possible to get a trigger that rises to level 5:
- at each level, the unit rollback of the block is reduced by 5s
- For 10 seconds, shield protection increases by + 10% / 20% / 30% / 40% / 50%, depending on the level of the trigger
- at the 5 level of the trigger, the additional effect: the duration of the block's shield abilities + 25%
Skill rollback increased from 1s to 3s
Great Possession of the Sword / Cudgel
Added damage to PVE + 30%
Beat the Extinction
When attacking a target, the attack / magic speed decreases, imposing the effect of silence. Reduced reuse time.
Shield Boomerang
Added slowing effect. Reduced Casting Time
Cast time reduced for the following skills:
Skill
Shield Charges
Shield Blow
Impulse Shield
Wave Shield
Ascending Strike
Rush Chains
Chain Blow

Rollback of the following skills is reduced from 600s to 300s:
Skill
Oath of Paladin
The Vow of the Raider
Guardian's Vow
The Templar's Oath
The rollback of the following skills has been reduced from 60s to 30s, skill duration reduced from 10s to 5s:
Skill
Spirit of Phoenix
Spirit of the Avenger
Spirit of Eva
The Spirit of Shilen
Changed ways to improve some skills:
SkillChange
Raise ShieldChanged the path of improvement: Mighty-> Shield
Focus ShieldAdded ways to improve: Time / Magic Shield / Wind
Sigel Knight - Class Skills
1. Changed the following skills Knights Phoenix Siegel:
Skill
Change
Summon Phoenix Cube
Reduced casting time. Added the effect of removing negative effects. Increased resistance to negative effects
Scourge of the Burning Chain
The target and surrounding enemies are attracted and begin to burn (changing the Phoenix Wing skill)
Great Sentinel Emotions
When using the blocking abilities of the shield, increases P.Sp./Mar.Eff., Shield defense / shield chance
Sliding Phoenix
Increased defense from attack by bow / crossbow
2. Changed the following skills of the Knights of Hell Siegel:
Skill
Change
Shot of the Blackthorn Chain
Attack of the enemy with attraction, HP recovery
Vengeful Twister
When attacking, it moves to nearby enemies, restoring HP. Great durability increases HP's power, distance and recovery from 1 to 5 levels.
The Greatthumb Turner
Increases the attack power, activates the Spirit of Vengeance with a certain probability when attacking
Will of Vengeance
With a normal attack, there is a chance of release from negative effects or immunity to them. HP Recovery
Shadow Hunting
reduces the attack of the enemy and slows it down, reduces the resistance to attraction
Spirit of revenge
Phys. Atk., Mag. Atk., Increase in damage, release from friendly debuffs
Bloody Pursuit
The skill of the Blood Panther. Immunity to negative effects, increased speed of movement. Reduces the movement speed of the target and increases P. Crit. damage to it
3. Changed the following skills Sigel Eva's Templar:
Skill
Change
Wave of Dante
Attacks and attracts enemy targets (changed Circle of the Rising Wave skill)
Maelstrom
Cast time reduced from 4.5c to 3s
Great Ocelot Wave
Added increase of P.P./Mar. Activates the Spirit of Eve when using the shield block abilities.
Reverse Flow
Increased duration from 5s to 10s
Cubic Ocelot Call
Changed the amount of replenished HP
Appeal of the Hawk Spirit Cube
Reduced the defense cycle of the Hawk Spirit Cube
4. Changed the skills of Sigel Shillien Templar:
Skill
Change
Great Shilen Shadow
Increased Attack Power
Death Chains
Skill cast time changed from 4s to 2.5c
Breathe in the soul
Attacks and attracts enemy targets
The Spirit of Shilen
Increases P. Atk., M. Atk. and elements of the Allied attack
Summon Death Cube
Increased HP recovery and with a 100% chance of the target dying, the Shil Shilen Shadow
Skills - General Changes
1. Some skills of Siegel Knights change their icon when they improve:
Skill
Shield BoomerangMass Light BlowRaise Shield
2. Some skills of the Siegel Knights change their type as they improve:
Skill
Shield Charges
Shield Blow
Beat the Extinction
Mass Light Blow
Rush Chains
Shield Blow
3. Fixed a bug with the lack of icons in the skills of the Bloody Panther - Blood Race and Blood Knot 

4. Fixed a bug with a flickering chain when using the Chain Attack skill 

5. Added a description of the ability to use a sword or a cudgel when using the Two-Handed Stance skill 
6. Fixed a bug where using skills Strike Disappearances and Oath of Templar skill light Strike worked less than you need 

Reorganization of the Training System

1. Added the ability to move to the NPC Herp through the notifications window when you reach level 85 
2 Mo Stryi demons added to the quests Fringe Memory and Basic Mission, Underground Ruins Harnack
3. Fixed a bug where the quest could not be completed on the following day when completing quests Basic Mission, Cartia Labyrinth (solo), Special Mission, Cartia Labyrinth (group)   
4. Fixed a bug where when completing the training quests it was impossible to complete the Quest Measuring quest - Expedition (30 days) 

Items

1. Fixed a bug where the character of the Kamael race looked incorrect when dressing the item. Artisan's Protective Goggles 
2. Gustav's Belt, Lydia's Belt, Nurki's Belt can now be disassembled through the NPC Elijah 
3. Through the NPC, Elijah can be exchanged to put items Strength of the Master of Power and the Power of the Master 

Hunting Zones

1. The ban of restarting in the zone of the Fortress of the Superion was removed:
- it is possible to restart the client, call characters, use the skill to sign the Glory 

Quests

1. Fixed a bug where information about the quest was not displayed in the quest window when completing the quest. Return of the Alligator hunter 

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