1) PlayerUnknown's
Battlegrounds is
a player versus player (PvP) action game in which up to one
hundred players fight in a battle royale, a type of large-scale last
man sta , or with a small team of up to four people. In either case, the
last person or team left alive wins the match. Each match starts with
players parachuting from a plane onto a map area approximately 8 by 8
kilometres (5.0 mi × 5.0 mi) in size. The plane's flight
path across the map varies with each round, requiring players to quickly
determine the best time to eject and parachute to the ground. Players
start with no gear beyond customized clothing selections which do not affect
gameplay. Once they land, players can search buildings and other sites to find
weapons, vehicles, armor, clothing, and other equipment. These items are
procedurally distributed throughout the map at the start of a match, with
certain high-risk zones typically having better equipment. Killed players
can be looted to acquire their gear as well. Players can opt to play
either from the first-person or third-person perspective, each
having their own advantages and disadvantages in combat and situational
awareness; though server-specific settings can be used to force all players
into one perspective to eliminate some advantages.
Every few minutes, the playable area of the map begins to shrink down towards a random location, with any player caught outside the safe area taking damage incrementally, and eventually being eliminated if the safe zone is not entered in time; in game, the players see the boundary as a shimmering blue wall that contracts over time. This results in a more confined map, in turn increasing the chances of encounters. During the course of the match, random regions of the map are highlighted in red and bombed, posing a threat to players that remain in that area. In both cases, players are warned a few minutes before these events, giving them time to relocate to safety. At random, a plane will fly over various parts of the playable map and drop a loot package, containing items which are typically unobtainable during normal gameplay. These packages emit highly visible red smoke, drawing interested players near it and creating further confrontations. On average, a full round takes no more than 30 minutes. At the completion of each round, players gain in-game currency based on how long they survived, how many other players they had killed, and how much damage they dealt to other players. The currency is used to purchase crates which contain cosmetic items for character customization.
2) Seven: The Days Long Gone In Seven you’ll take the role of a lone traveler roaming the world of Empire of Vetrall, who is constantly facing its cruelty and confronting its dual nature. The Apocalypse that took place many centuries ago didn't quite wipe out completely everything as humanity is what is left of it and is slowly recovering, but the shape and condition of this new world is far from what it used to be. In this new reality the Dark Ages are constantly interweaving with the ancient advanced technology and it hasn't made it any easier for those who were lucky or unlucky enough to survive.
Seven is a Thief-inspired, 3D isometric RPG in which players will get a chance to freely explore the sandbox world of the Vetrall Empire. Set in a 'beyond post-apocalyptic' environment the game will redefine the isometric RPG genre. The classic gameplay is totally reinvented by the protagonist’s ability of free-traversing obstacles on any height, both horizontally and vertically, thanks to his parkour skills. Quest lines set in the environment is being created by the minds behind The Witcher 3: Wild Hunt. You can expect branching choices with moral consequences. More to come soon as the game develops.
3) Spellforce 3 is presented in an isometric top-down perspective reminiscent of Diablo, with the player controlling their avatar and a small army with which to take on quests, explore the world and defend themselves. You can command these forces like an RTS, setting them up to accomplish different objectives and command territory separately, managing a home base while exploring with a few recon squads. Battles can be smaller and more intimate or scale up to hundreds of units while keeping a focus on the core avatar and his party, according to the developers. SpellForce 3 is set to include a 30-plus hour campaign, not including grinding the player will probably do to get better gear.
4) Destiny 2: Curse of Osiris Destiny's style has been described as a first-person shooter that incorporates role-playing and MMO elements, but Bungie has avoided describing Destiny as a traditional MMO game. Instead, the game has been referred to as a "shared-world shooter," as it lacks many of the characteristics of a traditional MMO game. For instance, rather than players being able to communicate with all other players in the game or on a particular server — as is the case in many conventional MMO games — Destiny includes on-the-fly matchmaking that allows players to communicate only with other players with whom they are "matched" by the game. To communicate with other players in the game world, players must use their respective console's messaging system. Time-limited events and modes are also occasionally added or featured in-game. Activities in Destiny are divided among player versus environment (PvE) and player versus player (PvP) game types across the Cosmodrome and the Plaguelands (added with Rise of Iron) on Earth, its Moon, Venus, and Mars. There are also PvP maps for Mars's moon Phobos and the planet Mercury. A social space on Mercury was added with the House of Wolves expansion, but requires players to go undefeated in the Trials of Osiris Crucible mode in order to access it. Another PvE area, a massive ship called the Dreadnaught that is situated in the rings of Saturn, and two PvE missions on Phobos were added with The Taken King expansion.
5) Star Wars Battlefront II features a single-player story mode, a customizable character classsystem, and content based on The Force Awakens and The Last Jedi movies. It also features vehicles and locations from the original, prequel, and sequel Star Wars movie trilogies. It also features heroes and villains that can be played based on characters from the Star Wars movies; the hero roster includes Luke Skywalker, Leia Organa, Han Solo, Chewbacca, Lando Calrissian, Yoda, Rey, Darth Vader, Emperor Palpatine, Boba Fett, Bossk, Iden Versio, Darth Maul, and Kylo Ren at launch.
The game features a full campaign story mode unlike 2015's Battlefront. The game's single player protagonist, Iden Versio, leader of an Imperial Special Forces group known as Inferno Squad (Janina Gavankar), participates in multiple events in the 30 years leading up to The Force Awakens. There will be segments in the campaign where the player will be able to control other characters such as Luke Skywalker and Kylo Ren. Players can also play in arcade mode – an offline single player or local co-op where players can choose which side to play on and which battle to play in. Battles vary from team battles to onslaughts. Alternatively, players can choose to do a custom match, where they can change some of the settings and location.
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