This page contains helpful information, tips and strategies for players on their adventure through Egypt in Assassin's Creed Origins.
Assassin's Creed Origins eschews many of the franchise's past mechanics in favor of a more RPG-like gameplay experience. Below you'll find tips for surviving the new combat system, leveling up quickly and how to power up your character and arsenal.
General Tips
There are lots of mechanics to master throughout AC Origins - here are a few pointers that are handy to keep in mind.
Break Things Down
Crafting materials can be a pain to collect, so it's much easier if you just dismantle your old gear. Money isn't very difficult to come across, but crafting materials can be a pain, so instead of selling things just dismantle them!
Loot Crafting Supplies
If you're in need of crafting supplies and can't go hunting, Senu can spot couriers moving mercantile goods that can be stolen. Use caution, though - they're usually escorted by at least a few guards.
A.B.S.: Always be Scanning
While exploring every nook and cranny of the world is undoubtedly part of the fun, if you don't want to miss anything be sure not to forget about your Animus Scan ability.
Use the scanner to ping petty loot, treasure boxes or other important items and interactables.
Diy Fire Arrows
If you want to add extra heat to your long-range attacks, drop a torch near your position and point your arrowhead into it to light it on fire.
These can be used to do bonus damage or ignite pools of spilled oil around the environment.
Upgrade your Weapons
Long time fans might get tripped up by the new RPG systems, so make sure you routinely check your characters Gear, and upgrade appropriately.
This is important for your weapons, but the easiest thing to forget is your Hidden Blade. It doesn't automatically kill like it did in the old games, it simply does a lot of damage. Make sure you upgrade it with crafting materials as often as you can to guarantee your always one-hit killing enemies.
Unleash the Hounds
Or, more accurately, lions or hyenas, we guess. Much like in the Far Cry series, many of the enemy camps now have caged animals that can be set free to wreak havok and create distractions for you to remain unnoticed or gain a better vantage.
Leveling Up
Like most RPGs, passing your first few charcacter levels should be easy enough. However, the more powerful you get, the harder it is to increase your player level. With that in mind, here are some things you should know about leveling up.
Missions are the Best XP Source
It may seem obvious, but nothing will boost your level faster than completing main and side missions. While you obviously don't need to tack every single side mission in an area before moving on to the next location, it's always a good idea to tackle at least a couple of local issues to bump yourself up towards your next milestone.
Collect Free Ability Points
It may not increase your Player Level, but you can earn free ability points by exploring the many Ancient Tombs and Hermit Locations scattered around Egypt.
Find your Groove, Upgrade Accordingly
There are upgrades that grant you bonus XP for eliminating enemies in specific ways - with bow headshots, assassinations, Adrenaline kills, etc. Depending on your play style, choose one or several of these upgrades to focus your ability points on early on.
Unlock the Map Early On
Your pet eagle Senu has no boundary when it comes to how far she can fly. This means that once you leave Siwa after completing the mission The False Oracle, you're able to unlock all of the regions in the game world once you reach Iment Nome.
While you can't unlock Fast Travel points until you physically visit each area, you'll earn at least two or three levels worth of XP, and get a much better sense of the world around you.
Combat
This section offers helpful hints and strategies for when you're facing your enemies head-on.
Sleep Darts are Extremely Overpowered
We really can't stress this enough, Sleep Darts are by far the strongest weapon in the game. It might seem odd at first, but the Sleep Darts will put nearly any enemy to sleep (except bosses). Once an enemy is asleep, not only will he stop fighting, but you can actually trigger assassinations on them, mid combat! This makes taking out high health enemies very easy.
Tougher Combat
The new combat system is more akin to a sword-and-shield dungeon crawler than the Batman-esque "counter-and-insta-kill" of previous series entries.
Combat is now focused on your ability to dodge, parry and counter the attacks of a few opponents as opposed to chaining together an ongoing killstreak versus a dozen enemies.
Do not Hold Shield
You have the option to either hold or toggle your shield - we recommend using the toggle function, as it lets you remain focused on the other actions you need to perform during a combat encounter.
Avoid Groups of Enemies
It may seem like a no-brainer, but in past Assassin's Creed games it was easy to counter and chain together multiple kills at once.
You'll find that Bayek, while a very capable fighter, isn't the invincible warrior that Ezio or the Kenways were, so if you must engage in direct conflict, try to limit the amount of enemies who can get pulled into the fight if possible.
Unlock Regeneration and Parry Asap
While Regeneration is a no-brainer first skill to pick up, since it lets you recover health while in a fight, you'll also want to unlock Parry as soon as you can, too.
It allows you to deflect an incoming attack with your shield, and then opens your enemy up to a counterattack that that can do bonus damage.
Triple Dodge
You can dodge up to three times in quick succession without having the wait to catch your breath and recover.
A Terrible Curse
If you find a weapon with the Cursed trait, use caution - these items will deal double damage, but their tradeoff is that your health is capped at just 33% of it's normal total.
Poison is your Friend
The Poison ability, whether it's from your own darts or imbued on a weapon, is very good. When someone dies, their body emits toxic fumes that will also poison, damage or even stun other enemies who walk into it. A single dead, poisoned body can drastically turn the tides of battle simply by stinking up the place.
Beating the Level 25-30 Cap
One thing that can throw players off is the sudden gap you will face in missions that force you to level up a bunch, or attempt missions wildly beyond your level. Below are some tips to help mitigate the issue!
Do not Skip Forts, Camps
Although these little side ventures don't seem like they reward much, over time the experience for completing each area will add up. Not only that, but you'll receive valuable rewards, and earn extra experience based on the amount of combat you do while clearing them.
Side Quests are not Quite Optional
This is a generalization of course, but not all Side Quests should be skipped or considered optional. The experience points they reward (often in the thousands for level 25+ quests), is a key part of not falling behind in the main story quests.
Side Quests are plentiful, as each zone tends to have several you can do. By going around and unlocking all the Viewpoints, you can help uncover even more Side Quests that didn't initially appear.
Purchase XP Perks Early
While unlocking skills early on, consider buying the Passive ones that give you more experience for completing certain actions. That's different ones for each playstyle, so no matter how you play, you can earn more rewards!
These passive bonuses might seem small, but if you bought them early enough, the cumulative effect over a dozen or more hours of play is going to add up, easing you over the level 25-30 grind.
Faiyum is Great for Experience
Faiyum and the Faiyum Oasis are two areas located in the South side of Egypt. What makes them so special is the plethora of content that's available.
Both areas have a lot of Side Quests, and most notably, they have several chains of quests. Quest Chains involve several quests that share the same story and often reward far more experience. Faiyum is also quite large, offering tons of Forts, Camps and Treasure to collect and earn experience off of. by Ign.
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