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Paladins: Open Beta 38 Patch Notes



GENERAL

Improvements have been made to the Basic Tutorial.
Boosters may now be purchased after opening a Radiant Chest granting the fourth item.
Added Payload related lines to VGS.
Improved various projectile effects.
Adjusted the sound that plays when you successfully damage an enemy.
Fixed Cyrillic font not showing in skills screen.
Fixed an issue when pressing Y in “Redeem Code” bringing up Founder’s pack pop up.
Fixed an issue where receiving an MVP Pose in a Radiant Chest would show as a gold drop.
Fixed an issue where the Exit button was missing when at login screen.
Updated the loot drop presentation that now shows what champion an item is for as well as better highlighting item rarity.



COSMETICS

Ruckus
Head
Star Slayer Flight Suit
H.A.W.K. Jumpsuit
Sprocket Jumpsuit
Gizmo Jumpsuit
Assembly Jumpsuit
Body
Star Slayer
Sprocket
Gizmo
Weapon
Star Slayer Cannons
H.A.W.K. Miniguns
Sprocket Miniguns
Gizmo Miniguns
Assembly Miniguns




MAPS
Serpent Beach has undergone a visual update.



CHAMPIONS – BALANCE/UPDATES/FIXES

General
Fixed an issue with knockbacks that affected enemies having an extra impulse.
Added tracers on instant fire weapons
Androxus
Reversal
Added projectile trail.

Barik
“Barik has been over performing in many ways, and is too self sufficient with the right card combination. We are bringing down Healing Station to fit more of an in-combat persistent heal, pushing Barik to lean more on his Support for stronger healing. Reducing his Health and increasing Rocket Boots’ Cooldown makes him a bit less slippery when he is correctly caught out.”

General
Reduced Health from 3000 to 2900.
Blunderbuss
Bonus damage on targets hit by your Turrets reduced from 15 to 10% per Turret.
Rocket Boots
Increased Cooldown from 12 to 14s.
Cards
Healing Station
Reduced from 60/120/180/240 to 45/90/135/180 per second.

Bomb King
[BUG FIX] Jolt & Accelerant are applying increase incorrectly

Cassie
Blast shot is now more responsive with high ping. (lag compensated)

Grohk
“Grohk’s Healing Totem was a bit too vulnerable to collateral damage, so we’ve increased its Health to help it survive a bit longer.”
Healing Totem
Increased the Health of Healing Totem from 400 to 900.

Grover
“Grover’s damage output was below what we would expect for him. Raising his base damage up both improves his damage output and helps him deal with shields.”
Throwing Axe
Increased base damage from 300 to 350.
Throwing Axe combo damage over distance has been adjusted to match the new base.

Makoa
Improve Makoa’s cannon muzzle flash has particles that distract from the traveling projectile.
Makoa’s cannon projectile impact reads as an explosion, and is difficult to read from distance.

Mal’ Damba
Fixed Mending Spirits VFX not showing when using an alternate weapon skin.

Pip
Fixed an issue with the tooltip of Explosive Flask and Healing potion displaying incorrect values.
Cards
Gift Giver
Fixed an issue where this card was healing pip for much more than intended.

Ruckus
Miniguns
Updated firing sound.

Sha Lin
Cards
Bullseye
Fixed an issue where this card was not working at times.
Oasis
Fixed an issue where this card was not working at times.
Quick Sand
Fixed an issue where this card was not working at times.
Run Like the Wind
Fixed an issue where this card was not working at times.

Viktor
“Viktor is filling the role we expect for him, but is effective at too far of a range. Bringing in the range at which his damage starts to fall off and adding a slight additional recoil to his Iron Sights by default means he will be less effective fighting from a sniper’s range.”
Assault Rifle
Weapon falloff damage now starts at 90ft instead of 135ft.
Updated firing sound.
Iron Sights
Increased vertical recoil when firing during Iron Sights.

Ying
Fixed low particle settings not showing the projectile beam

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